3a90dc8eb8cf122bdbd94cc4db2d53d9 2.4.2 maxlin_factory 455298 f5a391e35a9f65d0df58b3b9c9c11dee 2.5.3 dimstar_suse Automatic submission by obs-autosubmit 490171 ce22af66652876df1e1f8c49d924685f 2.8.1 dimstar_suse 1 523373 cc792a34cfa36efc2fcc06b61645d108 3.5.4 maxlin_factory 685473 b6a800a4fb0e113b8680172d73b96265 4.0.3 dimstar_suse 858859 0f43594f11088e7e80aac217064b9706 4.1.1 dimstar_suse 862232 25d61dba615dd823f2605524a48fb014 4.1.2 dimstar_suse 863924 f59b5f5a06a6f99e5a9a7d80b2d2e66e 4.1.4 RBrownSUSE 875905 9a96d9cd61ec2af587df34f482aff66e 5.0.1 dimstar_suse 913890 7ac5c0fa3d0dfea8c13f91b9f682892f 5.2.3 dimstar_suse - update to 5.2.3 * Readme update * Revert "Added test random Earth" - Update to version 5.2.0 Map Editor + Setting a tile's terrain in the editor will now remove any units on it which are incompatible with the new terrain. Previously, they would be bumped to the nearest valid tile. + Fixed issue which caused hue-rotated terrain to not show up with the correct color in the map editor's tile selection menu. Maps + Fixed issue which could cause a settlement with no minimap color to be picked for settlement site generation in random maps. + Removed the obsolete Gardariki, Italy, Southern Baltic and Tanais custom maps. Miscellaneous + Fixed issue which could cause player data to not be cleared properly after a game. + Fixed visibility issue which could occur when destroying cave walls during a game. + Reworked how the minimap keeps track of unexplored/fog of war areas, improving performance (specially on larger maps). + The Steam launcher has been rewritten in C++, with QML being used for the UI. In order to prevent issues if both the launcher and Wyrmsun try to access the file in which persistent achievement data is contained at the same time, the launcher now only checks just before and just after the game runs. Pathfinding + Fixed a pathfinding issue involving land/fly-low units. Quests + Quest completion data is now stored in [AppData]/Wyrmsun/quests.txt, instead of in the game's directory. + Achievement data is now stored in [AppData]/Wyrmsun/achievements.txt, instead of in the game's directory. + Fixed crash which occurred when Lua scripts tried to create a new player during a game, which occurred e.g. for the introductory dialogue of the A Bargain is Struck legacy quest. Terrain + Fixed issue which caused forest regeneration to not trigger. + The cave floor, desert sand and ford transition graphics have been updated. + Added new cave floor, desert sand and ford decoration tiles. User Interface + Improved the performance of the code which identifies which unit is currently under the cursor. + Fixed key input issue which could cause command panel buttons without hotkeys to be triggered in a seemingly random fashion. - Update to version 5.1.0 Maps + Removed the obsolete Svarinshaug custom map. + Fixed issue which caused maps in the user map folder to not appear the Custom Game menu. + Removed the Aquitania custom map. Miscellaneous + Saved games are now stored in [AppData]/Wyrmsun/save, instead of in the game's directory. * Scenarios + Fixed issue which caused some of the Western Migration triggers to not work properly. Terrain + The dirt, dry mud, ice and mud transition graphics have been updated. + Added new dirt and ice decoration tiles. Units + Added Brown Bear, Black Bear and Polar Bear unit types. Brown bears are now generated in the Earth/Europe scenario map. User Interface + Fixed issue which caused dropdowns to gain keyboard focus when clicked. + Fixed issue which caused text fields to not lose keyboard focus when clicked away from. + Fixed issue which caused key events to be propagated to buttons even though a text field had focus. + Reworked the in-game menu to be QML-based. 927806 0395a271a5ea9def318e0784a13bf9b0 5.2.4 dimstar_suse 936003 5c8bb62e9e97e5a9c10d105d768aaa36 5.3.5 dimstar_suse 974179 9aafdd68c62f9180077fbb7259d2f61c 5.3.6 dimstar_suse - update to 5.3.6: * https://github.com/Andrettin/Wyrmsun/compare/v5.3.5...v5.3.6 1061668