From: Lucas Stach Date: Mon, 27 Nov 2017 17:46:15 +0100 Subject: drm/etnaviv: move GPU active handling to bo pin/unpin Git-commit: 5b223e94a8842e5e9deaa1b8198fc52558fee782 Patch-mainline: v4.16-rc1 References: FATE#326289 FATE#326079 FATE#326049 FATE#322398 FATE#326166 The active count is used to check if the BO is idle, where idle is defined as not active on the GPU and all VM mappings and reference counts dropped to the initial state. As the idling of the mappings and references now only happens in the submit cleanup, the active state handling must be moved to the same location in order to keep the userspace semantics. Signed-off-by: Lucas Stach Acked-by: Petr Tesarik --- drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c | 4 ++++ drivers/gpu/drm/etnaviv/etnaviv_gpu.c | 10 ---------- 2 files changed, 4 insertions(+), 10 deletions(-) --- a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c +++ b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c @@ -229,6 +229,7 @@ static int submit_pin_objects(struct etn ret = PTR_ERR(mapping); break; } + atomic_inc(&etnaviv_obj->gpu_active); submit->bos[i].flags |= BO_PINNED; submit->bos[i].mapping = mapping; @@ -363,6 +364,7 @@ static void submit_cleanup(struct kref * /* unpin all objects */ if (submit->bos[i].flags & BO_PINNED) { etnaviv_gem_mapping_unreference(submit->bos[i].mapping); + atomic_dec(&etnaviv_obj->gpu_active); submit->bos[i].mapping = NULL; submit->bos[i].flags &= ~BO_PINNED; } @@ -372,6 +374,8 @@ static void submit_cleanup(struct kref * drm_gem_object_put_unlocked(&etnaviv_obj->base); } + wake_up_all(&submit->gpu->fence_event); + if (submit->in_fence) dma_fence_put(submit->in_fence); if (submit->out_fence) --- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c @@ -1201,7 +1201,6 @@ static void retire_worker(struct work_st retire_work); u32 fence = gpu->completed_fence; struct etnaviv_gem_submit *submit, *tmp; - unsigned int i; mutex_lock(&gpu->lock); list_for_each_entry_safe(submit, tmp, &gpu->active_submit_list, node) { @@ -1210,9 +1209,6 @@ static void retire_worker(struct work_st list_del(&submit->node); - for (i = 0; i < submit->nr_bos; i++) - atomic_dec(&submit->bos[i].obj->gpu_active); - etnaviv_submit_put(submit); /* * We need to balance the runtime PM count caused by @@ -1227,8 +1223,6 @@ static void retire_worker(struct work_st gpu->retired_fence = fence; mutex_unlock(&gpu->lock); - - wake_up_all(&gpu->fence_event); } int etnaviv_gpu_wait_fence_interruptible(struct etnaviv_gpu *gpu, @@ -1429,10 +1423,6 @@ int etnaviv_gpu_submit(struct etnaviv_gp /* We're committed to adding this command buffer, hold a PM reference */ pm_runtime_get_noresume(gpu->dev); - for (i = 0; i < submit->nr_bos; i++) { - struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj; - atomic_inc(&etnaviv_obj->gpu_active); - } hangcheck_timer_reset(gpu); ret = 0;