From f5a370a2763192b5eb82da82ce95257c54877247 Mon Sep 17 00:00:00 2001 From: Bernhard M. Wiedemann Date: Jan 17 2024 16:25:39 +0000 Subject: update --- diff --git a/.files b/.files index 3e7e4f7..6e688b4 100644 Binary files a/.files and b/.files differ diff --git a/.rev b/.rev index 960dddf..36da0ca 100644 --- a/.rev +++ b/.rev @@ -77,4 +77,13 @@ 1074356 + + 0868f4c3de4cf5f83b62f5d77f56ac1e + 0.0.26 + + anag+factory + - Add fix-fmt10-build.patch to fix build with libfmt 10. + + 1131230 + diff --git a/0ad.changes b/0ad.changes index e2c6072..5864e44 100644 --- a/0ad.changes +++ b/0ad.changes @@ -1,4 +1,9 @@ ------------------------------------------------------------------- +Tue Dec 5 22:44:36 UTC 2023 - Aaron Puchert + +- Add fix-fmt10-build.patch to fix build with libfmt 10. + +------------------------------------------------------------------- Sat Mar 25 20:11:43 UTC 2023 - Aaron Puchert - Add fix-gcc13-build.patch to fix build with GCC 13. diff --git a/0ad.spec b/0ad.spec index 78b79b2..fb0e912 100644 --- a/0ad.spec +++ b/0ad.spec @@ -48,6 +48,8 @@ Patch2: PrepareZoneForGC.patch Patch3: premake-no-automatic-rpath.patch # PATCH-FIX-UPSTREAM -- Fix build with GCC 13 Patch4: fix-gcc13-build.patch +# PATCH-FIX-UPSTREAM -- Fix build with fmt 10 +Patch5: fix-fmt10-build.patch BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: libXcursor-devel @@ -100,6 +102,7 @@ flexible game engine. %patch0 -p1 %patch3 -p1 %patch4 -p1 +%patch5 -p1 %if %{with system_mozjs} %patch1 -p1 %patch2 -p1 diff --git a/fix-fmt10-build.patch b/fix-fmt10-build.patch new file mode 100644 index 0000000..53834f0 --- /dev/null +++ b/fix-fmt10-build.patch @@ -0,0 +1,48 @@ +From 839edc3ae61cd313d37a14a9a24e2ef1bd4e5808 Mon Sep 17 00:00:00 2001 +From: Stan +Date: Wed, 31 May 2023 12:03:04 +0000 +Subject: [PATCH] Fix the removal of implicit conversions in libfmt 10 by using + explicit casts. Patch by: @phosit Accepted by: @vladislavbelov Comments by: + @sera + +Differential Revision: https://code.wildfiregames.com/D4998 + +git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@27657 3db68df2-c116-0410-a063-a993310a9797 +--- + source/network/NetMessage.cpp | 5 +++-- + source/simulation2/serialization/BinarySerializer.cpp | 2 +- + 2 files changed, 4 insertions(+), 3 deletions(-) + +diff --git a/source/network/NetMessage.cpp b/source/network/NetMessage.cpp +index 61126d8e1b0..9515d939ded 100644 +--- a/source/network/NetMessage.cpp ++++ b/source/network/NetMessage.cpp +@@ -1,4 +1,4 @@ +-/* Copyright (C) 2017 Wildfire Games. ++/* Copyright (C) 2023 Wildfire Games. + * This file is part of 0 A.D. + * + * 0 A.D. is free software: you can redistribute it and/or modify +@@ -216,7 +216,8 @@ CNetMessage* CNetMessageFactory::CreateMessage(const void* pData, + break; + + default: +- LOGERROR("CNetMessageFactory::CreateMessage(): Unknown message type '%d' received", header.GetType()); ++ LOGERROR("CNetMessageFactory::CreateMessage(): Unknown message type '%d' received", ++ static_cast(header.GetType())); + break; + } + +diff --git a/source/simulation2/serialization/BinarySerializer.cpp b/source/simulation2/serialization/BinarySerializer.cpp +index c24b84bb2c1..4a6b57d7a99 100644 +--- a/source/simulation2/serialization/BinarySerializer.cpp ++++ b/source/simulation2/serialization/BinarySerializer.cpp +@@ -52,7 +52,7 @@ static u8 GetArrayType(js::Scalar::Type arrayType) + case js::Scalar::Uint8Clamped: + return SCRIPT_TYPED_ARRAY_UINT8_CLAMPED; + default: +- LOGERROR("Cannot serialize unrecognized typed array view: %d", arrayType); ++ LOGERROR("Cannot serialize unrecognized typed array view: %d", static_cast(arrayType)); + throw PSERROR_Serialize_InvalidScriptValue(); + } + }