diff --git a/.files b/.files new file mode 100644 index 0000000..5cb9584 Binary files /dev/null and b/.files differ diff --git a/.meta b/.meta new file mode 100644 index 0000000..79852f9 --- /dev/null +++ b/.meta @@ -0,0 +1,8 @@ + + Free, Open-Source, Cross-Platform RTS Game of Ancient Warfare. + 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and a flexible and powerful custom-built game engine. + +The game has been in development by Wildfire Games (WFG), a group of volunteer, hobbyist game developers, since 2001. The code and data are available under the GPL license, and the art, sound and documentation are available under CC-BY-SA. In short, we consider 0 A.D. an an educational celebration of game development and ancient history. + + http://wildfiregames.com/0ad/ + diff --git a/.rev b/.rev new file mode 100644 index 0000000..eb3fdfc --- /dev/null +++ b/.rev @@ -0,0 +1,10 @@ + + + fb87a66872e9206382aab627ca45a04e + 0.0.25b + + dimstar_suse + Has been patched to build with Factory's mozjs78 and the Python 2 dependency was removed. + 946235 + + diff --git a/0ad-0.0.25b-alpha-unix-build.tar.xz b/0ad-0.0.25b-alpha-unix-build.tar.xz new file mode 120000 index 0000000..272cc94 --- /dev/null +++ b/0ad-0.0.25b-alpha-unix-build.tar.xz @@ -0,0 +1 @@ +/ipfs/bafybeiez3gk74xh7arxialdjlb4naqw3hw34xgt5jjzyerxrpw3i7murae \ No newline at end of file diff --git a/0ad.changes b/0ad.changes new file mode 100644 index 0000000..815d128 --- /dev/null +++ b/0ad.changes @@ -0,0 +1,363 @@ +------------------------------------------------------------------- +Tue Jan 11 19:34:38 UTC 2022 - Simon Puchert + +- Get rid of Python 2 dependency. +- Disable tests. These require Python 2 to work, but also aren't + executed or packaged anyway. +- Remove duplicate listing of %{_libdir}/%{name}. + +------------------------------------------------------------------- +Fri Jan 7 18:34:02 UTC 2022 - Simon Puchert + +- Make 0ad compatible with Tumbleweed's version of mozjs78: + * no-version-check.patch: Disable the minor version check. This + is required for a successful build using mozjs78 > 78.6.0. + * PrepareZoneForGC.patch: This function got an additional + parameter, change its usage accordingly. (boo#1187732) + +------------------------------------------------------------------- +Sun Aug 29 10:25:25 UTC 2021 - ecsos + +- Update to version 0.0.25b: + * Ranked matches did not longer grant points in the lobby. + * Mod installation no longer require restart. + * Mod installation no longer prints errors when installing mods by double-clicking + * Mod installation now overwrites the existing mods to allow for easier updates. + * Fishes are now easier to spot on lowest settings with the addition of seagulls. + * See https://wildfiregames.com/forum/topic/53714-re-release-of-0-ad-alpha-25-yauna/ +- Increase disk size in _constraints to fix build error + "No space left on device" in Leap. + +------------------------------------------------------------------- +Mon Aug 16 20:42:52 UTC 2021 - Simon Puchert + +- Update to version 0.0.25: + * See https://play0ad.com/new-release-0-a-d-alpha-25-yauna/ +- Dropped mozjs-rust_1_50.patch, merged upstream + +------------------------------------------------------------------- +Tue Apr 27 09:51:16 UTC 2021 - Guillaume GARDET + +- BuildRequires nvidia-texture-tools only when needed + +------------------------------------------------------------------- +Mon Apr 26 12:33:03 UTC 2021 - Guillaume GARDET + +- Enable nvidia-texture-tools only on supported archs + +------------------------------------------------------------------- +Fri Apr 9 22:29:43 UTC 2021 - Ferdinand Thiessen + +- Install bundled mozjs if needed (boo#1184063) + +------------------------------------------------------------------- +Tue Mar 9 23:04:45 UTC 2021 - Ferdinand Thiessen + +- Update to version 0.0.24b: + * See https://play0ad.com/new-release-0-a-d-alpha-24-xsayarsa/ + * Added upstream mozjs-rust_1_50.patch for Factory +- Dropped upstream merged patches: + * 0001-fix-fcollada-error.patch + * 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch + +------------------------------------------------------------------- +Mon Aug 3 08:24:07 UTC 2020 - Stefan Brüns + +- Fix build on ix86 in combination with LTO, the bundled mbedtls + from premake5 creates duplicate symbols from inline asm. + Add avoid_duplicate_global_symbol_from_asm.patch +- Add 0001-Fix-ODR-violation-for-ShaderModelRendererInternals.patch +- Clean up dozens of unnecessary build dependencies. + +------------------------------------------------------------------- +Sun Aug 2 16:00:41 UTC 2020 - Simon Vogl + +- Disable --with-system-mozjs38 option on systems which lack the mozjs38 package +- Include the libmozjs38-ps-release.so binary on systems which lack the mozjs38 package +- Require more build dependencies on systems which lack the mozjs38 package +- Add 0001-fix-fcollada-error.patch to fix a build failure with gcc10 + +------------------------------------------------------------------- +Fri Dec 20 10:14:09 UTC 2019 - Dominique Leuenberger + +- Disable LTO on i586. + +------------------------------------------------------------------- +Mon May 20 12:12:08 UTC 2019 - Guillaume GARDET + +- Add _constraints to avoid build failures due to OOM + +------------------------------------------------------------------- +Tue Apr 9 20:22:42 UTC 2019 - Stefan Brüns + +- Spec file cleanup: + * Use https for Url and Source tags + * Remove defattr + * Remove __DATE__ mangling, handled by GCC + SOURCE_DATE_EPOCH + * Remove support for Leap 42.x, unresolvable anyway + +------------------------------------------------------------------- +Tue Dec 25 12:18:12 UTC 2018 - Michael Vetter + +- Update to 0.0.23b: + See https://play0ad.com/re-release-of-0-a-d-alpha-23-ken-wood/ + +------------------------------------------------------------------- +Fri May 18 09:03:04 UTC 2018 - mvetter@suse.com + +- Update to 0.0.23: + See https://play0ad.com/new-release-0-a-d-alpha-23-ken-wood/ +- Remove fix_abs_of_unsigned_char_on_arm.patch: upstreamed +- Remove system-tinygettext.patch: + Upstream thinks this might lead to problems + See https://trac.wildfiregames.com/ticket/4192 +- Add BuildReq libsodium and remove tinygettext to use shipped one + +------------------------------------------------------------------- +Fri Mar 9 17:07:45 UTC 2018 - stefan.bruens@rwth-aachen.de + +- Keep fix_abs_of_unsigned_char_on_arm.patch intact and disable + the conflicting/irrelevant hunk in the spec file + +------------------------------------------------------------------- +Sun Feb 25 20:33:53 UTC 2018 - stefan.bruens@rwth-aachen.de + +- Revert the changes to use bundled mozjs38 on Leap 42.3 again + (no changelog entry), it does not build on 42.3. Use fixed + mozjs38 from distribution instead. + +------------------------------------------------------------------- +Sat Feb 24 18:46:33 UTC 2018 - stefan.bruens@rwth-aachen.de + +- Add fix_abs_of_unsigned_char_on_arm.patch, fixes build on 32/64 + bit ARM (and probably PPC) + +------------------------------------------------------------------- +Sat Feb 3 14:27:50 UTC 2018 - guillaume@opensuse.org + +- Enable nvidia-texture-tools only on supported archs + +------------------------------------------------------------------- +Fri Feb 2 06:06:05 UTC 2018 - stefan.bruens@rwth-aachen.de + +- Use system mozjs38, bundled one fails to build on TW +- Remove special handling for Leap 42.1 +- Pass compiler flags to bundled Collada + +------------------------------------------------------------------- +Tue Nov 21 08:43:30 UTC 2017 - adam.majer@suse.de + +- Stop depending on boost-devel (boo#1062766) + +------------------------------------------------------------------- +Fri Aug 11 19:35:27 UTC 2017 - mailaender@opensuse.org + +- Build with system nvidia-texture-tools (boo#1053393) + +------------------------------------------------------------------- +Fri Jul 28 10:37:17 UTC 2017 - dimstar@opensuse.org + +- Update to version 0.0.22: + + Remake of many models, animations and textures, two new music + tracks. + + Configuration-free Multiplayer Hosting. + + Capture the Relic Gamemode. + + Aura and Heal Range Visualization. + + Twelve new maps, including scripted enemies, rising water and a + tutorial. + + Espionage Technology, Team Bonuses and Hero Auras. + + Petra AI Diplomacy and Attack Strategies. + + Summary Screen Graphs. + + Cinema Path Editing. + + Buddy System. +- Drop 0ad-desktop.patch: fixed upstream. + +------------------------------------------------------------------- +Fri Feb 17 11:38:45 UTC 2017 - dimstar@opensuse.org + +- Install the upstream provided appdata.xml file. + +------------------------------------------------------------------- +Wed Dec 7 00:05:47 UTC 2016 - ecsos@opensuse.org + +- Update to version 0.0.21 + See: https://play0ad.com/new-release-0-a-d-alpha-21-ulysses/ +- Add patch 0ad-desktop.patch because of rpmlint-error invalid- + desktopfile invalid key URL +- Drop patch fix-c++14-compat.patch because now in upstream +- Rebase patch system-tinygettext.patch + +------------------------------------------------------------------- +Tue Aug 30 14:13:52 UTC 2016 - rpm@fthiessen.de + +- Added system-tinygettext.patch +- Removed code for other distributions from spec file, sine we just + build for openSUSE. + +------------------------------------------------------------------- +Fri Jul 29 09:22:25 UTC 2016 - jengelh@inai.de + +- Update License field and trim filler words from description. + +------------------------------------------------------------------- +Mon Jun 27 01:18:13 UTC 2016 - rpm@fthiessen.de + +- Fixed build with gcc6 (Tumbleweed), added fix-c++14-compat.patch + +------------------------------------------------------------------- +Mon May 16 13:12:05 UTC 2016 - jengelh@inai.de + +- Build with wxWidgets 3 and reenable dependency generation + +------------------------------------------------------------------- +Mon Apr 4 14:12:31 UTC 2016 - mvetter@suse.com + +- Update to version 0.0.20 + * New maps + * Better graphics and Camera + See https://play0ad.com/new-release-0-a-d-alpha-20-timosthenes/ + +------------------------------------------------------------------- +Sat Apr 2 17:23:08 UTC 2016 - bwiedemann@suse.com + +- use changelog time instead of build time to fix build-compare + +------------------------------------------------------------------- +Thu Nov 26 22:50:54 UTC 2015 - mvetter@suse.com + +- Update to version 0.0.19 + +------------------------------------------------------------------- +Tue Apr 7 12:43:56 UTC 2015 - g.bluehut@gmail.com + +- Use xz archive instead of gz + +------------------------------------------------------------------- +Thu Apr 2 21:30:23 UTC 2015 - opensuse@oeschti.de + +- update to version 0.0.18 +- use libminiupnpc-devel instead of builtin libminiupnpc + +------------------------------------------------------------------- +Mon Oct 13 19:02:57 UTC 2014 - opensuse@dstoecker.de + +- update to version 0.0.17 + +------------------------------------------------------------------- +Sun Oct 12 06:48:03 UTC 2014 - bwiedemann@suse.com + +- use builtin libminiupnpc to work inspite of incompatible OS version + +------------------------------------------------------------------- +Mon May 26 08:07:52 UTC 2014 - adrian@suse.de + +- require same versioned data package + +------------------------------------------------------------------- +Wed May 21 07:58:31 UTC 2014 - adrian@suse.de + +- build using external libicu + +------------------------------------------------------------------- +Tue May 20 11:10:15 UTC 2014 - adrian@suse.de + +- Update to version 0.0.16. + +------------------------------------------------------------------- +Sat Jan 4 19:58:53 UTC 2014 - aj@ajaissle.de + +- Update to version 0.0.15. + +------------------------------------------------------------------- +Tue Sep 10 17:09:06 UTC 2013 - mailaender@opensuse.org + +- Update to version 0.0.14. +- Adhere to https://en.opensuse.org/SourceUrls + +------------------------------------------------------------------- +Wed Apr 3 15:58:18 UTC 2013 - dimstar@opensuse.org + +- Update to version 0.0.13. + +------------------------------------------------------------------- +Sun Jan 13 09:33:32 UTC 2013 - joop.boonen@opensuse.org + +- Added BuildRequires libXcursor-devel as they are not + automatically installed for openSUSE > 12.2 + +------------------------------------------------------------------- +Sun Dec 16 21:55:40 UTC 2012 - philip@zaynar.co.uk + +- Update to 0.0.12 +- Remove obsolete unused Debian build scripts + +------------------------------------------------------------------- +Sun Oct 14 10:56:21 UTC 2012 - philip@zaynar.co.uk + +- Update to 0.0.11 +- New version number scheme +- Remove fam/gamin dependency + +------------------------------------------------------------------- +Wed May 16 20:14:34 UTC 2012 - philip@zaynar.co.uk + +- Update to r11863 + +------------------------------------------------------------------- +Thu Mar 15 17:35:49 UTC 2012 - philip@zaynar.co.uk + +- Update to r11339 + +------------------------------------------------------------------- +Fri Dec 23 19:53:20 UTC 2011 - philip@zaynar.co.uk + +- Update to r10803 + +------------------------------------------------------------------- +Sat Sep 17 12:03:28 UTC 2011 - philip@zaynar.co.uk + +- Update to r10288 + +------------------------------------------------------------------- +Sun Jul 10 12:17:14 UTC 2011 - philip@zaynar.co.uk + +- Update to r9786 +- libenet0-devel -> libenet-devel + +------------------------------------------------------------------- +Fri May 20 14:07:52 UTC 2011 - philip@zaynar.co.uk + +- Update to r9530 +- libenet-devel -> libenet0-devel + +------------------------------------------------------------------- +Fri Mar 11 16:52:07 UTC 2011 - philip@zaynar.co.uk + +- Update to r9049 + +------------------------------------------------------------------- +Mon Feb 21 00:05:53 UTC 2011 - reddwarf@opensuse.org + +- wxGTK -> wxWidgets migration + +------------------------------------------------------------------- +Fri Dec 10 23:40:26 UTC 2010 - philip@zaynar.co.uk + +- Update to r8832 + +------------------------------------------------------------------- +Sun Oct 17 22:15:45 UTC 2010 - philip@zaynar.co.uk + +- Update to r8413 + +------------------------------------------------------------------- +Sun Aug 15 15:29:40 UTC 2010 - philip@zaynar.co.uk + +- Update to r7970 +- Compile in Release mode + +------------------------------------------------------------------- +Mon Jul 12 21:10:44 UTC 2010 - bitshuffler@opensuse.org + +- Initial package + diff --git a/0ad.spec b/0ad.spec new file mode 100644 index 0000000..34d0418 --- /dev/null +++ b/0ad.spec @@ -0,0 +1,162 @@ +# +# spec file for package 0ad +# +# Copyright (c) 2021 SUSE LLC +# +# All modifications and additions to the file contributed by third parties +# remain the property of their copyright owners, unless otherwise agreed +# upon. The license for this file, and modifications and additions to the +# file, is the same license as for the pristine package itself (unless the +# license for the pristine package is not an Open Source License, in which +# case the license is the MIT License). An "Open Source License" is a +# license that conforms to the Open Source Definition (Version 1.9) +# published by the Open Source Initiative. + +# Please submit bugfixes or comments via https://bugs.opensuse.org/ +# + + +# Enable NVTT only on arch supported by nvidia-texture-tools +%ifarch %{ix86} x86_64 ppc +%bcond_without nvtt +%else +%bcond_with nvtt +%endif +# +%if 0%{?suse_version} >= 1550 +%bcond_without system_mozjs +%else +%bcond_with system_mozjs +%endif +# Use provided library +%bcond_without system_nvtt +Name: 0ad +Version: 0.0.25b +Release: 0 +Summary: A real-time strategy game of ancient warfare +License: GPL-2.0-or-later AND LGPL-3.0-or-later AND CC-BY-SA-3.0 AND MIT AND ISC AND MPL-2.0 AND BSD-3-Clause +Group: Amusements/Games/Strategy/Real Time +URL: https://play0ad.com/ +Source: https://releases.wildfiregames.com/%{name}-%{version}-alpha-unix-build.tar.xz +# PATCH-FIX-UPSTREAM +Patch0: avoid_duplicate_global_symbol_from_asm.patch +# PATCH-FIX-OPENSUSE -- Disable the mozjs version check +Patch1: no-version-check.patch +# PATCH-FIX-OPENSUSE -- Use the newer variant of this function (related to mozjs78 upgrade) +Patch2: PrepareZoneForGC.patch +BuildRequires: cmake +BuildRequires: gcc-c++ +BuildRequires: libXcursor-devel +BuildRequires: libboost_filesystem-devel +BuildRequires: libboost_system-devel +BuildRequires: libjpeg-devel +BuildRequires: libminiupnpc-devel +BuildRequires: libpng-devel +BuildRequires: pkgconfig +BuildRequires: update-desktop-files +BuildRequires: wxWidgets-3_0-nostl-devel +BuildRequires: pkgconfig(IL) +BuildRequires: pkgconfig(fmt) +BuildRequires: pkgconfig(gloox) +BuildRequires: pkgconfig(gnutls) +BuildRequires: pkgconfig(icu-i18n) +BuildRequires: pkgconfig(libcurl) +BuildRequires: pkgconfig(libenet) +BuildRequires: pkgconfig(libidn) +BuildRequires: pkgconfig(libsodium) >= 1.0.13 +BuildRequires: pkgconfig(libxml-2.0) +BuildRequires: pkgconfig(openal) +BuildRequires: pkgconfig(sdl2) +BuildRequires: pkgconfig(vorbis) +BuildRequires: pkgconfig(zlib) +Requires: 0ad-data = %{version} +%if %{with nvtt} && %{with system_nvtt} +BuildRequires: nvidia-texture-tools >= 2.1 +%endif +%if %{with system_mozjs} +#FIXME: Depends on source/scriptinterface/ScriptTypes.h +# This is "fixed" by disabling the version check. +BuildRequires: pkgconfig(mozjs-78) >= 78.7 +%else +BuildRequires: cargo +BuildRequires: rust +%endif + +%description +0 A.D. (pronounced "zero ey-dee") is a real-time strategy (RTS) game +of ancient warfare. It is a historically-based war/economy game that +allows players to relive or rewrite the history of Western +civilizations, focusing on the years between 500 B.C. and 500 A.D. +The project contains 3D graphics, detailed artwork, sound, and a +flexible game engine. + +%prep +%setup -q -n %{name}-%{version}-alpha +%patch0 -p1 +%if %{with system_mozjs} +%patch1 -p1 +%patch2 -p1 +%endif + +%build +export CFLAGS="%{optflags}" +# bundled Collada uses CCFLAGS +export CCFLAGS="%{optflags}" +export CPPFLAGS="%{optflags} -fpermissive" +build/workspaces/update-workspaces.sh \ + %{?_smp_mflags} \ + --bindir=%{_bindir} \ + --datadir=%{_datadir}/%{name} \ + --libdir=%{_libdir}/%{name} \ + --without-tests \ +%if %{with nvtt} +%if %{with system_nvtt} + --with-system-nvtt \ +%endif +%else + --without-nvtt \ +%endif +%if %{with system_mozjs} + --with-system-mozjs +%else +export CARGO_PROFILE_RELEASE_LTO=true +%endif + +pushd build/workspaces/gcc +%make_build verbose=1 +popd + +%install +mkdir -p %{buildroot}%{_libdir}/%{name} +mkdir -p %{buildroot}%{_datadir}/%{name} +# Install binaries and wrapper +install -Dm 0755 binaries/system/ActorEditor %{buildroot}%{_bindir}/ActorEditor +install -Dm 0755 binaries/system/pyrogenesis %{buildroot}%{_bindir}/pyrogenesis +install -Dm 0755 build/resources/0ad.sh %{buildroot}%{_bindir}/0ad +# Install game libraries +install -m 0644 binaries/system/libCollada.so %{buildroot}%{_libdir}/%{name}/libCollada.so +install -m 0644 binaries/system/libAtlasUI.so %{buildroot}%{_libdir}/%{name}/libAtlasUI.so +# If without system mozjs we need to install the bundled one +%if %{without system_mozjs} +install -m 0644 binaries/system/libmozjs*-ps-release.so %{buildroot}%{_libdir}/%{name}/ +%endif +# Install appdata +install -Dm 0644 build/resources/0ad.desktop %{buildroot}%{_datadir}/applications/%{name}.desktop +install -Dm 0644 build/resources/0ad.appdata.xml %{buildroot}%{_datadir}/appdata/%{name}.appdata.xml +install -Dm 0644 build/resources/0ad.png %{buildroot}%{_datadir}/pixmaps/%{name}.png + +%suse_update_desktop_file %{name} + +%files +%doc README.txt +%license LICENSE.txt license_gpl-2.0.txt license_lgpl-2.1.txt license_mit.txt +%{_bindir}/0ad +%{_bindir}/pyrogenesis +%{_bindir}/ActorEditor +%{_libdir}/%{name}/ +%{_datadir}/pixmaps/%{name}.png +%{_datadir}/appdata/%{name}.appdata.xml +%{_datadir}/applications/%{name}.desktop +%dir %{_datadir}/%{name} + +%changelog diff --git a/PrepareZoneForGC.patch b/PrepareZoneForGC.patch new file mode 100644 index 0000000..48ff456 --- /dev/null +++ b/PrepareZoneForGC.patch @@ -0,0 +1,19 @@ +diff -Nur 0ad-0.0.25b-alpha/source/scriptinterface/ScriptContext.cpp 0ad-0.0.25b-alpha-patched/source/scriptinterface/ScriptContext.cpp +--- 0ad-0.0.25b-alpha/source/scriptinterface/ScriptContext.cpp 2021-07-27 23:56:58.000000000 +0200 ++++ 0ad-0.0.25b-alpha-patched/source/scriptinterface/ScriptContext.cpp 2021-12-30 16:58:57.749562521 +0100 +@@ -143,7 +143,7 @@ + // Schedule the zone for GC, which will destroy the realm. + if (JS::IsIncrementalGCInProgress(m_cx)) + JS::FinishIncrementalGC(m_cx, JS::GCReason::API); +- JS::PrepareZoneForGC(js::GetRealmZone(realm)); ++ JS::PrepareZoneForGC(m_cx, js::GetRealmZone(realm)); + m_Realms.remove(realm); + } + +@@ -261,5 +261,5 @@ + void ScriptContext::PrepareZonesForIncrementalGC() const + { + for (JS::Realm* const& realm : m_Realms) +- JS::PrepareZoneForGC(js::GetRealmZone(realm)); ++ JS::PrepareZoneForGC(m_cx, js::GetRealmZone(realm)); + } diff --git a/_constraints b/_constraints new file mode 100644 index 0000000..73784e2 --- /dev/null +++ b/_constraints @@ -0,0 +1,11 @@ + + + + + 12 + + + 5 + + + diff --git a/avoid_duplicate_global_symbol_from_asm.patch b/avoid_duplicate_global_symbol_from_asm.patch new file mode 100644 index 0000000..0a0d92c --- /dev/null +++ b/avoid_duplicate_global_symbol_from_asm.patch @@ -0,0 +1,31 @@ +From 6872cc5f672da6fce5facebf697415208fe34b12 Mon Sep 17 00:00:00 2001 +From: StefanBruens +Date: Fri, 1 Nov 2019 21:07:33 +0100 +Subject: [PATCH] Use local label in inline asm, avoid symbol duplication + +The global label "unsupported" may lead to duplicated symbols +when the function is inlined in multiple places. This may happen +in any case, but using LTO exposes this problem reliably. + +See https://github.com/ARMmbed/mbed-crypto/issues/312 +--- + build/premake/premake5/contrib/mbedtls/library/padlock.c | 4 ++-- + 1 file changed, 2 insertions(+), 2 deletions(-) + +diff --git a/build/premake/premake5/contrib/mbedtls/library/padlock.c b/build/premake/premake5/contrib/mbedtls/library/padlock.c +index b85ff9cd2c..bb0a1ef419 100644 +--- a/build/premake/premake5/contrib/mbedtls/library/padlock.c ++++ b/build/premake/premake5/contrib/mbedtls/library/padlock.c +@@ -58,10 +58,10 @@ int mbedtls_padlock_has_support( int feature ) + "cpuid \n\t" + "cmpl $0xC0000001, %%eax \n\t" + "movl $0, %%edx \n\t" +- "jb unsupported \n\t" ++ "jb 1f \n\t" + "movl $0xC0000001, %%eax \n\t" + "cpuid \n\t" +- "unsupported: \n\t" ++ "1: \n\t" + "movl %%edx, %1 \n\t" + "movl %2, %%ebx \n\t" + : "=m" (ebx), "=m" (edx) diff --git a/no-version-check.patch b/no-version-check.patch new file mode 100644 index 0000000..bd91054 --- /dev/null +++ b/no-version-check.patch @@ -0,0 +1,19 @@ +diff -Nur 0ad-0.0.25b-alpha/source/scriptinterface/ScriptTypes.h 0ad-0.0.25b-alpha-patched/source/scriptinterface/ScriptTypes.h +--- 0ad-0.0.25b-alpha/source/scriptinterface/ScriptTypes.h 2021-07-27 23:56:58.000000000 +0200 ++++ 0ad-0.0.25b-alpha-patched/source/scriptinterface/ScriptTypes.h 2021-12-30 17:18:03.719142315 +0100 +@@ -81,6 +81,7 @@ + include paths. + #endif + ++#if 0 + #if MOZJS_MINOR_VERSION != 6 + #error Your compiler is trying to use an untested minor version of the \ + SpiderMonkey library. If you are a package maintainer, please make sure \ +@@ -93,6 +94,7 @@ + final hash (check trac.wildfiregames.com/wiki/Debugging#Replaymode). \ + For more information check this link: trac.wildfiregames.com/wiki/Debugging#Outofsync + #endif ++#endif + + class ScriptInterface; +