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<package name="7kaa" project="openSUSE:Factory">
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<title>Seven Kingdoms: Ancient Adversaries</title>
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<description>Seven Kingdoms made departures from the traditional real-time strategy models
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of "gather resources, build a base and army, and attack". The economic model
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bears more resemblance to a turn-based strategy game. It features an espionage
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system that allows players to train and control spies individually, who each
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have a spying skill that increases over time. The player is also responsible
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for catching spies in their own kingdom. Inns built within the game allow
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players to hire mercenaries of various occupations, skill levels, and races.
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Skilled spies of enemy races are essential to a well-conducted espionage
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program, and the player can bolster his forces by grabbing a skilled fighter
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or give ones own factories, mines, and towers of science, a boost by hiring a
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skilled professional.
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Enlight Software decided to release the game to the Open Source community
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in August 2009. At that time everything, but the music, was released under
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the GPL v2.</description>
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<devel project="games" package="7kaa"/>
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</package>
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