------------------------------------------------------------------- Sun May 1 10:18:31 UTC 2022 - Ferdinand Thiessen - Update to 2.15.5 * Added Esperanto translation * Added a credits screen * Added support for copying trade routes for trade ships * Added a copy trade route button when hovering the mouse over units in the trade report * Added a request builder button when a building is selected * Improved stability of starting a multiplayer game * Improved AI's handling of combat mission at sea * Improved formatting of the game manual * Improved idle-attack detection when there are many units in the game * Improved the AI's ability to send help to an ally * Improved Fryhtan AI to help an Ordo under attack * Reduced load of crc checking in multiplayer * Reset powered attack type when line-of-sight is broken * Do not cycle powered attack when the target moves, correcting the usage behavior of Egyptian fire arrows * More trade report improvements * Set the default for mobilizing civilians to non-aggressive mode to prevent inadvertently sending them to their death * Corrected building linkage when buildings are densely placed * Corrected AI related bugs * Fixed wrongly applied leadership gain when the leader was not in range * Fixed more crashes * Fixed UI regression in setting auto taxing * Fixed incorrect pathing when unit is in a building or on a ship * Fixed crashes related to bullets * Fixed spy vision of a spy on a ship * Fixed spy vision of a spy assigned to building for construction or repair - Drop upstream resolved patches * gcc6_char_cast.patch * 7kaa-no-return-in-nonvoid-function.patch ------------------------------------------------------------------- Tue Apr 27 22:55:46 UTC 2021 - Ferdinand Thiessen - Fixed music version requirement (align with music package) ------------------------------------------------------------------- Sun Jul 12 15:49:42 UTC 2020 - Carsten Ziepke - Update to 2.15.4p1 * This is a patch release to fix a few issues with 2.15.4. All users should upgrade. - Update to 2.15.4 * Fixed a problem in multiplayer that halted the game play. * Added option to play with the original seven kingdoms, and enabled on original scenarios. * Apply the leadership bonus when the general is in fort for defending soldiers in range. * Fixed the mobile general range calculation for the leadership bonus to not apply to the troop anywhere on the map. * Apply the leadership bonus when the general is on a ship for defending soldiers in range. * Updated translations. * Added hotkeys for managing the build menu in the War Factory, Harbor, and Town. * Restored support for real full screen resolution that requires a screen mode change. * Improved dynamic UI button and text layout. * Added Polish translation. * Added trade locations to the trade report. * Sort and filter trade locations based on the map selected caravan. * Allow setting stops using the trade report. * Allow copying trade routes using the trade report. - Add 7kaa-no-return-in-nonvoid-function.patch - Clean with spec-cleaner ------------------------------------------------------------------- Fri Mar 27 09:34:45 UTC 2020 - Christophe Giboudeaux - Update to 2.15.3. Changes since 2.15.2: * Fixed corrupt characters and fields in various in game messages. * Improved translation support. * Updated translations. * Added some UI improvements. * Fixed some crashing issues related to spies. * Standardized on FPU code generation for better cross-platform compatibility. * Added more advanced config options. * Improved manual. * Added key binding support. * Prevented chat keystrokes registering as a hotkey too. * Fixed sometimes hiring wrong unit in the inn. * Added scenario advanced config presets to restore default scenario game play to original game design parameters. * Ensure screen redraw when dropping spy identity. * Improved alternate font set. * Added scroll button for long tutor messages. * Removed gong sound for unsent AI diplomatic messages. * Re-enabled AI ability to request direct military aid; expect allied AI to work together on defending now. * Removed uninitialized parameter in Caravan CRC check. * Removed improper variable-size cast, causing incorrect action processing on 64-bit platforms. * Correct replay initialization for weather sync. ------------------------------------------------------------------- Tue Feb 19 20:32:22 UTC 2019 - Matthias Eliasson - Update to 2.15.1 * Fixed desync on mobilizing workers. * Fixed desync on troop sortie, by making troop sorting deterministic. * Fixed desync on AI attack planning, by making AI fort sorting deterministic. * Fixed error that caused multiplayer save files appear out of sync. * Changed the Button class to not block on holding down the mouse button, smoothing multiplayer games when alot of clicking may be happening. * Prevent mobilizing foreign workers from your Firms, however they may be fired back to their home town. * Only enable mobilize worker button when the firm is staffed with non-foreign workers. * Prefer IPv4 addressing for 7kfans.com match-making. * Fixed ambiguity in some translations. * Repack structures for Crc checking due to pointer sizing. * Improved cross-compilation and platform support. * Uppercased the data and user files, as they are supported in the code, maintaining consistency and without needing to guess case. * Fixed missing Fryhtan encyclopedia picture on some systems. * Fixed observation mode visibility when playing a replay. * Added support for center and right paragraph justification. * Packagers please note that the music files must be in upper-case now, see the latest download for the music. - Clean with spec-cleaner - Make sure we recommend new 7kaa-music version ------------------------------------------------------------------- Sat Nov 4 19:40:35 UTC 2017 - aavindraa@gmail.com - Update to 2.14.7 * improving usability of the 7K multiplayer service at 7kfans.com * added NAT punch-through support when using 7kfans.com, which will make online play easier and more reliable. * Game balancing changes and fixes, making the game more challenging + The Fryhtans can attack more often. + Spies are more stealthy. + Greater being mana exploit has been fixed. + Harder to brutally capture towns. - File under correct Group - Lint .spec file - Rebase gcc6_char_cast.patch ------------------------------------------------------------------- Mon Sep 5 17:54:01 UTC 2016 - nemysis@openSUSE.org - Update to 2.14.6, announce message: * Added support for 7kfans.com match-making. * Added LAN game browsing support. * Added Mobilize Worker button on firms. (sraboy/Microvirus) * Improvements to mouse acceleration. * Fixes to mouse movement in fullscreen mode. * Fixed a bug with 64-bit multiplayer matches. * Begun translation work. (toaster) * Fix character encoding with accented characters. (MicroVirus) * Bugfixes… - Remove obsolete patches 7kaa-2.14.5.patch and 7kaa-2.14.5_overflow.patch, changed by Upstream - Add description for patch gcc6_char_cast.patch - Remove check %if 0%{?suse_version}, because is only for openSUSE ------------------------------------------------------------------- Thu Jun 16 14:03:33 UTC 2016 - normand@linux.vnet.ibm.com - new gcc6_char_cast.patch proposal for upstream issue https://github.com/the3dfxdude/7kaa/issues/63 ------------------------------------------------------------------- Tue Sep 29 15:06:37 UTC 2015 - opensuse@dstoecker.de - patch buffer overflow (7kaa-2.14.5_overflow.patch) ------------------------------------------------------------------- Fri Sep 25 18:32:04 UTC 2015 - nemysis@openSUSE.org - Update to 2.14.5, announce message: * Switched to using SDL2. * Gained support for full-screen stretching. * Gained support for MacOS. * Switched to using enet, replacing SDL_net. * Audio code improvements. * The multiplayer connection code has stablized. * New game hotkeys. * Migrate population across extended town networks. * Added ability to migrate 10 people at a time across between towns. * Gettext translation support. * Several bug fixes. - Add patch 7kaa-2.14.5.patch, - fix build - Remove BuildRequires for desktop-file-utils - Add BuildRequires, changed by Upstream for enet-devel and sdl2 - Remove BuildRequires, changed by Upstream for SDL_net and sdl - Fix build with gcc5, add CXXFLAGS="%{optflags} -fno-strict-aliasing" ------------------------------------------------------------------- Fri Nov 7 17:04:26 UTC 2014 - nemysis@gmx.ch - Use for Recommends:%{name}-music Recommends: instead of Requires:%{name}-music, with dimstar help ------------------------------------------------------------------- Tue Oct 14 06:30:23 UTC 2014 - nemysis@gmx.ch - Change Web URL ------------------------------------------------------------------- Mon Oct 13 22:26:42 UTC 2014 - nemysis@gmx.ch - Binary file '7kaa-source-2.14.4.tar.bz2' has changed. ------------------------------------------------------------------- Mon Oct 13 21:53:03 UTC 2014 - nemysis@gmx.ch - Change Source0 to use proper Web URL - Use check for openSUSE %if 0%{?suse_version} - Use for BuildRequires pkgconfig(SDL_net), pkgconfig(sdl) instead of libSDL_net-devel, SDL-devel - Remove BuildRequires for pkgconfig ------------------------------------------------------------------- Sat Oct 4 21:02:03 UTC 2014 - nemysis@gmx.ch - Change %fdupes ------------------------------------------------------------------- Mon Sep 29 21:54:09 UTC 2014 - nemysis@gmx.ch - Initial package creation