From 74feeb8a15599cdfbf6f397cb57da5253cba0949 Mon Sep 17 00:00:00 2001
From: Derek Lai <Derek.Lai@amd.com>
Date: Wed, 27 Nov 2019 18:04:37 +0800
Subject: drm/amd/display: Specified VR patch skip to reset segment to 0
Git-commit: 32ff3217d60d4bc2a2db7c3b83e7b004300db57a
Patch-mainline: v5.6-rc1
References: jsc#SLE-12680, jsc#SLE-12880, jsc#SLE-12882, jsc#SLE-12883, jsc#SLE-13496, jsc#SLE-15322
[Why]
After read the 3rd Edid blocks, we will reset segment to 0,
which causes this VR fail to read Edid successfully.
[How]
Skip to reset segment to 0 for this VR device.
Signed-off-by: Derek Lai <Derek.Lai@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Patrik Jakobsson <pjakobsson@suse.de>
---
drivers/gpu/drm/amd/display/dc/dc_link.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/drivers/gpu/drm/amd/display/dc/dc_link.h b/drivers/gpu/drm/amd/display/dc/dc_link.h
index 1ff79f703734..f420aeac7fbd 100644
--- a/drivers/gpu/drm/amd/display/dc/dc_link.h
+++ b/drivers/gpu/drm/amd/display/dc/dc_link.h
@@ -133,6 +133,7 @@ struct dc_link {
struct link_flags {
bool dp_keep_receiver_powered;
bool dp_skip_DID2;
+ bool dp_skip_reset_segment;
} wa_flags;
struct link_mst_stream_allocation_table mst_stream_alloc_table;
--
2.28.0