From: Thierry Reding <treding@nvidia.com>
Date: Tue, 15 Aug 2017 15:41:06 +0200
Subject: drm/tegra: dpaux: Use unsigned int for register offsets
Git-commit: e8ddfdcbea4ff7a902b8508b0c51c45da444fd8a
Patch-mainline: v4.14-rc1
References: FATE#326289 FATE#326079 FATE#326049 FATE#322398 FATE#326166
Register offsets are usually fairly small numbers, so an unsigned int is
more than enough to represent them.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Acked-by: Petr Tesarik <ptesarik@suse.com>
---
drivers/gpu/drm/tegra/dpaux.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
--- a/drivers/gpu/drm/tegra/dpaux.c
+++ b/drivers/gpu/drm/tegra/dpaux.c
@@ -65,13 +65,13 @@ static inline struct tegra_dpaux *work_t
}
static inline u32 tegra_dpaux_readl(struct tegra_dpaux *dpaux,
- unsigned long offset)
+ unsigned int offset)
{
return readl(dpaux->regs + (offset << 2));
}
static inline void tegra_dpaux_writel(struct tegra_dpaux *dpaux,
- u32 value, unsigned long offset)
+ u32 value, unsigned int offset)
{
writel(value, dpaux->regs + (offset << 2));
}