From: Maxime Ripard <maxime.ripard@free-electrons.com>
Date: Sun, 30 Apr 2017 15:45:14 +0200
Subject: drm/sun4i: backend: Fix structure indentation
Git-commit: 185f1143b20978635fdeb57f50b8ba7e80e6272a
Patch-mainline: v4.17-rc1
References: FATE#326289 FATE#326079 FATE#326049 FATE#322398 FATE#326166
The sun4i_plane_desc structure was somehow indented to two tabulations
instead of one as we shoud do. Fix that.
Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/8a6714bddb865adfcfe2b792e406a2f10bb819bc.1516617243.git-series.maxime.ripard@free-electrons.com
Acked-by: Petr Tesarik <ptesarik@suse.com>
---
drivers/gpu/drm/sun4i/sun4i_layer.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
--- a/drivers/gpu/drm/sun4i/sun4i_layer.c
+++ b/drivers/gpu/drm/sun4i/sun4i_layer.c
@@ -20,10 +20,10 @@
#include "sunxi_engine.h"
struct sun4i_plane_desc {
- enum drm_plane_type type;
- u8 pipe;
- const uint32_t *formats;
- uint32_t nformats;
+ enum drm_plane_type type;
+ u8 pipe;
+ const uint32_t *formats;
+ uint32_t nformats;
};
static void sun4i_backend_layer_reset(struct drm_plane *plane)