From 93dff1008a4ef92aaf26b4b188a09a1acc4522df Mon Sep 17 00:00:00 2001
From: Chris Wilson <chris@chris-wilson.co.uk>
Date: Tue, 19 Dec 2017 13:09:48 +0000
Subject: [PATCH] drm/i915: Remove pointer indirection for hangcheck_state local
Git-commit: 93dff1008a4ef92aaf26b4b188a09a1acc4522df
Patch-mainline: v4.16-rc1
References: FATE#322643 bsc#1055900
Use the local on-stack struct directly rather than hide it behind a
pointer. This should be both clearer for the reader and the compiler (we
rely on the compiler seeing through the functions to spot uninitialized
uses of the local).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171219130948.6282-1-chris@chris-wilson.co.uk
Acked-by: Takashi Iwai <tiwai@suse.de>
---
drivers/gpu/drm/i915/intel_hangcheck.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
--- a/drivers/gpu/drm/i915/intel_hangcheck.c
+++ b/drivers/gpu/drm/i915/intel_hangcheck.c
@@ -424,18 +424,18 @@ static void i915_hangcheck_elapsed(struc
intel_uncore_arm_unclaimed_mmio_detection(dev_priv);
for_each_engine(engine, dev_priv, id) {
- struct intel_engine_hangcheck cur_state, *hc = &cur_state;
const bool busy = intel_engine_has_waiter(engine);
+ struct intel_engine_hangcheck hc;
semaphore_clear_deadlocks(dev_priv);
- hangcheck_load_sample(engine, hc);
- hangcheck_accumulate_sample(engine, hc);
- hangcheck_store_sample(engine, hc);
+ hangcheck_load_sample(engine, &hc);
+ hangcheck_accumulate_sample(engine, &hc);
+ hangcheck_store_sample(engine, &hc);
if (engine->hangcheck.stalled) {
hung |= intel_engine_flag(engine);
- if (hc->action != ENGINE_DEAD)
+ if (hc.action != ENGINE_DEAD)
stuck |= intel_engine_flag(engine);
}