From: Li Qiong <liqiong@nfschina.com>
Date: Tue, 14 Jun 2022 15:10:59 +0800
Subject: libceph: check pointer before assigned to "c->rules[]"
Git-commit: fc54cb8d876ae7b2d1bd0cf8a4d0b96a76318a91
Patch-mainline: v6.0-rc1
References: jsc#SES-1880
It should be better to check pointer firstly, then assign it
to c->rules[]. Refine code a little bit.
Signed-off-by: Li Qiong <liqiong@nfschina.com>
Reviewed-by: Ilya Dryomov <idryomov@gmail.com>
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Acked-by: Luis Henriques <lhenriques@suse.com>
---
net/ceph/osdmap.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/net/ceph/osdmap.c b/net/ceph/osdmap.c
index 2823bb3cff55..5283ee9be8c8 100644
--- a/net/ceph/osdmap.c
+++ b/net/ceph/osdmap.c
@@ -571,10 +571,10 @@ static struct crush_map *crush_decode(void *pbyval, void *end)
goto bad;
#endif
r = kmalloc(struct_size(r, steps, yes), GFP_NOFS);
- c->rules[i] = r;
if (r == NULL)
goto badmem;
dout(" rule %d is at %p\n", i, r);
+ c->rules[i] = r;
r->len = yes;
ceph_decode_copy_safe(p, end, &r->mask, 4, bad); /* 4 u8's */
ceph_decode_need(p, end, r->len*3*sizeof(u32), bad);