From: Colin Ian King <colin.king@canonical.com>
Date: Thu, 28 Sep 2017 11:35:52 +0100
Subject: drm/amd/powerplay: fix spelling mistake: "dividable" -> "divisible"
Git-commit: 45b19706a45f201ecbfc2d6fdc5ae4ec9d7ea2b9
Patch-mainline: v4.15-rc1
References: FATE#326289 FATE#326079 FATE#326049 FATE#322398 FATE#326166
Trivial fix to spelling mistakes in pr_err error message and ASSERT
messages.
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Petr Tesarik <ptesarik@suse.com>
---
drivers/gpu/drm/amd/powerplay/smumgr/ci_smc.c | 2 +-
drivers/gpu/drm/amd/powerplay/smumgr/iceland_smumgr.c | 2 +-
drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)
--- a/drivers/gpu/drm/amd/powerplay/smumgr/ci_smc.c
+++ b/drivers/gpu/drm/amd/powerplay/smumgr/ci_smc.c
@@ -2331,7 +2331,7 @@ static int ci_load_smc_ucode(struct pp_h
PHM_WRITE_FIELD(hwmgr->device, SMC_IND_ACCESS_CNTL, AUTO_INCREMENT_IND_0, 0);
if (0 != byte_count) {
- pr_err("SMC size must be dividable by 4\n");
+ pr_err("SMC size must be divisible by 4\n");
return -EINVAL;
}
--- a/drivers/gpu/drm/amd/powerplay/smumgr/iceland_smumgr.c
+++ b/drivers/gpu/drm/amd/powerplay/smumgr/iceland_smumgr.c
@@ -108,7 +108,7 @@ static int iceland_upload_smc_firmware_d
PHM_WRITE_FIELD(hwmgr->device, SMC_IND_ACCESS_CNTL, AUTO_INCREMENT_IND_0, 0);
- PP_ASSERT_WITH_CODE((0 == byte_count), "SMC size must be dividable by 4.", return -EINVAL);
+ PP_ASSERT_WITH_CODE((0 == byte_count), "SMC size must be divisible by 4.", return -EINVAL);
return 0;
}
--- a/drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c
+++ b/drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c
@@ -513,7 +513,7 @@ static int smu7_upload_smc_firmware_data
PHM_WRITE_FIELD(hwmgr->device, SMC_IND_ACCESS_CNTL, AUTO_INCREMENT_IND_11, 0);
- PP_ASSERT_WITH_CODE((0 == byte_count), "SMC size must be dividable by 4.", return -EINVAL);
+ PP_ASSERT_WITH_CODE((0 == byte_count), "SMC size must be divisible by 4.", return -EINVAL);
return 0;
}