From f7b3182232c82bb9769e2d5471d702bae2972d2b Mon Sep 17 00:00:00 2001
From: Mikko Perttunen <mperttunen@nvidia.com>
Date: Fri, 29 Jun 2018 17:38:14 +0300
Subject: [PATCH] clk: tegra: bpmp: Don't crash when a clock fails to register
Git-commit: f7b3182232c82bb9769e2d5471d702bae2972d2b
Patch-mainline: v4.19-rc1
References: bsc#1051510
When registering clocks, we just skip any that fail to register
(leaving a NULL hole in the clock table). However, our of_xlate
function still tries to dereference each entry while looking for
the clock with the requested id, causing a crash if any clocks
failed to register. Add a check to of_xlate to skip any NULL
clocks.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Acked-by: Jon Hunter <jonathanh@nvidia.com>
Signed-off-by: Stephen Boyd <sboyd@kernel.org>
Acked-by: Takashi Iwai <tiwai@suse.de>
---
drivers/clk/tegra/clk-bpmp.c | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)
diff --git a/drivers/clk/tegra/clk-bpmp.c b/drivers/clk/tegra/clk-bpmp.c
index a896692b74ec..01dada561c10 100644
--- a/drivers/clk/tegra/clk-bpmp.c
+++ b/drivers/clk/tegra/clk-bpmp.c
@@ -586,9 +586,15 @@ static struct clk_hw *tegra_bpmp_clk_of_xlate(struct of_phandle_args *clkspec,
unsigned int id = clkspec->args[0], i;
struct tegra_bpmp *bpmp = data;
- for (i = 0; i < bpmp->num_clocks; i++)
- if (bpmp->clocks[i]->id == id)
- return &bpmp->clocks[i]->hw;
+ for (i = 0; i < bpmp->num_clocks; i++) {
+ struct tegra_bpmp_clk *clk = bpmp->clocks[i];
+
+ if (!clk)
+ continue;
+
+ if (clk->id == id)
+ return &clk->hw;
+ }
return NULL;
}
--
2.18.0