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From b38565faded7da1f84b2b9a9a6d41ea1ebc48936 Mon Sep 17 00:00:00 2001
From: Chris Wilson <chris@chris-wilson.co.uk>
Date: Wed, 26 Jun 2019 00:33:48 +0100
Subject: drm/i915/gt: Drop stale commentary for timeline density
Git-commit: b38565faded7da1f84b2b9a9a6d41ea1ebc48936
Patch-mainline: v5.4-rc1
References: bsc#1152489

We no longer allocate a contiguous set of timeline ids for all engines
upon creation, so we no longer should assume that the timelines are
densely allocated within a context. Hopefully, the set of fences used
within a workload are still dense enough for us to take advantage of
the compressed radix tree used for the syncmap.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190625233349.32371-1-chris@chris-wilson.co.uk
Acked-by: Thomas Zimmermann <tzimmermann@suse.de>
---
 drivers/gpu/drm/i915/gt/intel_timeline.c | 10 ----------
 1 file changed, 10 deletions(-)

diff --git a/drivers/gpu/drm/i915/gt/intel_timeline.c b/drivers/gpu/drm/i915/gt/intel_timeline.c
index 478258274986..3bbb632cb535 100644
--- a/drivers/gpu/drm/i915/gt/intel_timeline.c
+++ b/drivers/gpu/drm/i915/gt/intel_timeline.c
@@ -210,16 +210,6 @@ int intel_timeline_init(struct intel_timeline *timeline,
 {
 	void *vaddr;
 
-	/*
-	 * Ideally we want a set of engines on a single leaf as we expect
-	 * to mostly be tracking synchronisation between engines. It is not
-	 * a huge issue if this is not the case, but we may want to mitigate
-	 * any page crossing penalties if they become an issue.
-	 *
-	 * Called during early_init before we know how many engines there are.
-	 */
-	BUILD_BUG_ON(KSYNCMAP < I915_NUM_ENGINES);
-
 	timeline->gt = gt;
 	timeline->pin_count = 0;
 	timeline->has_initial_breadcrumb = !hwsp;
-- 
2.28.0