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From: Alex Deucher <alexander.deucher@amd.com>
Date: Thu, 17 May 2018 12:33:34 -0500
Subject: drm/amdgpu: count fences from all uvd instances in idle handler
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Git-commit: 6f0fd919471cf2477e86e2be9b53ecae37b0e815
Patch-mainline: v4.18-rc1
References: FATE#326289 FATE#326079 FATE#326049 FATE#322398 FATE#326166

Current multi-UVD hardware uses a single clock and power source
so handle all instances in the idle handler.

Reviewed-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Petr Tesarik <ptesarik@suse.com>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c |    6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c
@@ -1146,7 +1146,11 @@ static void amdgpu_uvd_idle_work_handler
 {
 	struct amdgpu_device *adev =
 		container_of(work, struct amdgpu_device, uvd.inst->idle_work.work);
-	unsigned fences = amdgpu_fence_count_emitted(&adev->uvd.inst->ring);
+	unsigned fences = 0, i;
+
+	for (i = 0; i < adev->uvd.num_uvd_inst; ++i) {
+		fences += amdgpu_fence_count_emitted(&adev->uvd.inst[i].ring);
+	}
 
 	if (fences == 0) {
 		if (adev->pm.dpm_enabled) {