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From: Eric Anholt <eric@anholt.net>
Date: Tue, 3 Jul 2018 10:05:13 -0700
Subject: drm/v3d: Remove unnecessary dma_fence_ops.
Git-commit: e0d018119ae82cbde32c1d4f8e9b8d8f43a3c88a
Patch-mainline: v4.19-rc1
References: FATE#326289 FATE#326079 FATE#326049 FATE#322398 FATE#326166

The dma-fence core as of commit 418cc6ca0607 ("dma-fence: Make ->wait
callback optional") provides appropriate defaults for these methods.

Signed-off-by: Eric Anholt <eric@anholt.net>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20180703170515.6298-2-eric@anholt.net
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Daniel Vetter <daniel@ffwll.ch>
Acked-by: Petr Tesarik <ptesarik@suse.com>
---
 drivers/gpu/drm/v3d/v3d_fence.c |   12 ------------
 1 file changed, 12 deletions(-)

--- a/drivers/gpu/drm/v3d/v3d_fence.c
+++ b/drivers/gpu/drm/v3d/v3d_fence.c
@@ -35,19 +35,7 @@ static const char *v3d_fence_get_timelin
 		return "v3d-render";
 }
 
-static bool v3d_fence_enable_signaling(struct dma_fence *fence)
-{
-	return true;
-}
-
 const struct dma_fence_ops v3d_fence_ops = {
 	.get_driver_name = v3d_fence_get_driver_name,
 	.get_timeline_name = v3d_fence_get_timeline_name,
-	.enable_signaling = v3d_fence_enable_signaling,
-	/* Each of our fences gets signaled as complete by the IRQ
-	 * handler, so we rely on the core's tracking of signaling.
-	 */
-	.signaled = NULL,
-	.wait = dma_fence_default_wait,
-	.release = dma_fence_free,
 };