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From 1c9609e3a8cf5997bd35205cfda1ff2218ee793b Mon Sep 17 00:00:00 2001
From: Takashi Iwai <tiwai@suse.de>
Date: Fri, 19 Jan 2018 14:18:34 +0100
Subject: [PATCH] ALSA: hda - Reduce the suspend time consumption for ALC256
Git-commit: 1c9609e3a8cf5997bd35205cfda1ff2218ee793b
Patch-mainline: v4.16-rc1
References: bsc#1051510

ALC256 has its own quirk to override the shutup call, and it contains
the COEF update for pulling down the headset jack control.  Currently,
the COEF update is called after clearing the headphone pin, and this
seems triggering a stall of the codec communication, and results in a
long delay over a second at suspend.

A quick resolution is to swap the calls: at first with the COEF
update, then clear the headphone pin.

Fixes: 4a219ef8f370 ("ALSA: hda/realtek - Add ALC256 HP depop function")
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=198503
Reported-by: Paul Menzel <pmenzel@molgen.mpg.de>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>

---
 sound/pci/hda/patch_realtek.c |    6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

--- a/sound/pci/hda/patch_realtek.c
+++ b/sound/pci/hda/patch_realtek.c
@@ -3138,11 +3138,13 @@ static void alc256_shutup(struct hda_cod
 	if (hp_pin_sense)
 		msleep(85);
 
+	/* 3k pull low control for Headset jack. */
+	/* NOTE: call this before clearing the pin, otherwise codec stalls */
+	alc_update_coef_idx(codec, 0x46, 0, 3 << 12);
+
 	snd_hda_codec_write(codec, hp_pin, 0,
 			    AC_VERB_SET_PIN_WIDGET_CONTROL, 0x0);
 
-	alc_update_coef_idx(codec, 0x46, 0, 3 << 12); /* 3k pull low control for Headset jack. */
-
 	if (hp_pin_sense)
 		msleep(100);