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From: Andres Rodriguez <andresx7@gmail.com>
Date: Tue, 26 Sep 2017 17:43:14 -0400
Subject: drm/amdgpu: map compute rings by least recently used pipe
Git-commit: 35161bbc135a748dd0a3c822030b3341cdefbd33
Patch-mainline: v4.15-rc1
References: FATE#326289 FATE#326079 FATE#326049 FATE#322398 FATE#326166

This patch provides a guarantee that the first n queues allocated by
an application will be on different pipes. Where n is the number of
pipes available from the hardware.

This helps avoid ring aliasing which can result in work executing in
time-sliced mode instead of truly parallel mode.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Petr Tesarik <ptesarik@suse.com>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_queue_mgr.c |    8 +++++---
 drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c      |   25 ++++++++++++++++++++-----
 drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h      |    5 +++--
 3 files changed, 28 insertions(+), 10 deletions(-)

--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_queue_mgr.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_queue_mgr.c
@@ -121,7 +121,7 @@ static enum amdgpu_ring_type amdgpu_hw_i
 
 static int amdgpu_lru_map(struct amdgpu_device *adev,
 			  struct amdgpu_queue_mapper *mapper,
-			  int user_ring,
+			  int user_ring, bool lru_pipe_order,
 			  struct amdgpu_ring **out_ring)
 {
 	int r, i, j;
@@ -139,7 +139,7 @@ static int amdgpu_lru_map(struct amdgpu_
 	}
 
 	r = amdgpu_ring_lru_get(adev, ring_type, ring_blacklist,
-				j, out_ring);
+				j, lru_pipe_order, out_ring);
 	if (r)
 		return r;
 
@@ -284,8 +284,10 @@ int amdgpu_queue_mgr_map(struct amdgpu_d
 		r = amdgpu_identity_map(adev, mapper, ring, out_ring);
 		break;
 	case AMDGPU_HW_IP_DMA:
+		r = amdgpu_lru_map(adev, mapper, ring, false, out_ring);
+		break;
 	case AMDGPU_HW_IP_COMPUTE:
-		r = amdgpu_lru_map(adev, mapper, ring, out_ring);
+		r = amdgpu_lru_map(adev, mapper, ring, true, out_ring);
 		break;
 	default:
 		*out_ring = NULL;
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.c
@@ -315,14 +315,16 @@ static bool amdgpu_ring_is_blacklisted(s
  * @type: amdgpu_ring_type enum
  * @blacklist: blacklisted ring ids array
  * @num_blacklist: number of entries in @blacklist
+ * @lru_pipe_order: find a ring from the least recently used pipe
  * @ring: output ring
  *
  * Retrieve the amdgpu_ring structure for the least recently used ring of
  * a specific IP block (all asics).
  * Returns 0 on success, error on failure.
  */
-int amdgpu_ring_lru_get(struct amdgpu_device *adev, int type, int *blacklist,
-			int num_blacklist, struct amdgpu_ring **ring)
+int amdgpu_ring_lru_get(struct amdgpu_device *adev, int type,
+			int *blacklist,	int num_blacklist,
+			bool lru_pipe_order, struct amdgpu_ring **ring)
 {
 	struct amdgpu_ring *entry;
 
@@ -337,10 +339,23 @@ int amdgpu_ring_lru_get(struct amdgpu_de
 		if (amdgpu_ring_is_blacklisted(entry, blacklist, num_blacklist))
 			continue;
 
-		*ring = entry;
-		amdgpu_ring_lru_touch_locked(adev, *ring);
-		break;
+		if (!*ring) {
+			*ring = entry;
+
+			/* We are done for ring LRU */
+			if (!lru_pipe_order)
+				break;
+		}
+
+		/* Move all rings on the same pipe to the end of the list */
+		if (entry->pipe == (*ring)->pipe)
+			amdgpu_ring_lru_touch_locked(adev, entry);
 	}
+
+	/* Move the ring we found to the end of the list */
+	if (*ring)
+		amdgpu_ring_lru_touch_locked(adev, *ring);
+
 	spin_unlock(&adev->ring_lru_list_lock);
 
 	if (!*ring) {
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h
@@ -201,8 +201,9 @@ int amdgpu_ring_init(struct amdgpu_devic
 		     unsigned ring_size, struct amdgpu_irq_src *irq_src,
 		     unsigned irq_type);
 void amdgpu_ring_fini(struct amdgpu_ring *ring);
-int amdgpu_ring_lru_get(struct amdgpu_device *adev, int type, int *blacklist,
-			int num_blacklist, struct amdgpu_ring **ring);
+int amdgpu_ring_lru_get(struct amdgpu_device *adev, int type,
+			int *blacklist, int num_blacklist,
+			bool lru_pipe_order, struct amdgpu_ring **ring);
 void amdgpu_ring_lru_touch(struct amdgpu_device *adev, struct amdgpu_ring *ring);
 static inline void amdgpu_ring_clear_ring(struct amdgpu_ring *ring)
 {