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From: Maxime Ripard <maxime.ripard@free-electrons.com>
Date: Sun, 30 Apr 2017 15:45:14 +0200
Subject: drm/sun4i: backend: Fix structure indentation
Git-commit: 185f1143b20978635fdeb57f50b8ba7e80e6272a
Patch-mainline: v4.17-rc1
References: FATE#326289 FATE#326079 FATE#326049 FATE#322398 FATE#326166

The sun4i_plane_desc structure was somehow indented to two tabulations
instead of one as we shoud do. Fix that.

Acked-by: Chen-Yu Tsai <wens@csie.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/8a6714bddb865adfcfe2b792e406a2f10bb819bc.1516617243.git-series.maxime.ripard@free-electrons.com

Acked-by: Petr Tesarik <ptesarik@suse.com>
---
 drivers/gpu/drm/sun4i/sun4i_layer.c |    8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

--- a/drivers/gpu/drm/sun4i/sun4i_layer.c
+++ b/drivers/gpu/drm/sun4i/sun4i_layer.c
@@ -20,10 +20,10 @@
 #include "sunxi_engine.h"
 
 struct sun4i_plane_desc {
-	       enum drm_plane_type     type;
-	       u8                      pipe;
-	       const uint32_t          *formats;
-	       uint32_t                nformats;
+	enum drm_plane_type     type;
+	u8                      pipe;
+	const uint32_t          *formats;
+	uint32_t                nformats;
 };
 
 static void sun4i_backend_layer_reset(struct drm_plane *plane)