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From: James Zhu <James.Zhu@amd.com>
Date: Tue, 17 Apr 2018 16:25:58 -0400
Subject: drm/amd/include/vg20: adjust VCE_BASE to reuse vce 4.0 header files
Git-commit: b2f87c9182deaf495ec4fefde89584910ec137d8
Patch-mainline: v4.18-rc1
References: FATE#326289 FATE#326079 FATE#326049 FATE#322398 FATE#326166

Vega20 uses vce 4.1 engine, all the registers have the
same absolute offset with vce 4.0. By adjusting vega20
VCE_BASE, vce 4.1 can reuse vce 4.0 header files.

Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Huang Rui <ray.huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Acked-by: Petr Tesarik <ptesarik@suse.com>
---
 drivers/gpu/drm/amd/include/vega20_ip_offset.h |    3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

--- a/drivers/gpu/drm/amd/include/vega20_ip_offset.h
+++ b/drivers/gpu/drm/amd/include/vega20_ip_offset.h
@@ -144,7 +144,8 @@ static const struct IP_BASE UVD_BASE
                                         { { 0, 0, 0, 0, 0, 0 } },
                                         { { 0, 0, 0, 0, 0, 0 } },
                                         { { 0, 0, 0, 0, 0, 0 } } } };
-static const struct IP_BASE VCE_BASE            ={ { { { 0x00008800, 0, 0, 0, 0, 0 } },
+/* Adjust VCE_BASE to make vce_4_1 use vce_4_0 offset header files*/
+static const struct IP_BASE VCE_BASE            ={ { { { 0x00007E00/* 0x00008800 */, 0, 0, 0, 0, 0 } },
                                         { { 0, 0, 0, 0, 0, 0 } },
                                         { { 0, 0, 0, 0, 0, 0 } },
                                         { { 0, 0, 0, 0, 0, 0 } },