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From: Chris Wilson <chris@chris-wilson.co.uk>
Date: Mon, 4 Jun 2018 08:34:40 +0100
Subject: drm/i915/execlists: Push the tasklet kick after reset to reset_finish
Git-commit: 5db1d4ea91b6ee447c4ae01f7f56803e32e690b1
Patch-mainline: v4.19-rc1
References: FATE#326289 FATE#326079 FATE#326049 FATE#322398 FATE#326166

In the unlikely case where we have failed to keep submitting to the GPU,
we end up with the ELSP queue empty but a pending queue of requests.
Here, we skip the per-engine reset as there is no guilty request, but in
doing so we also skip the engine restart leaving ourselves with a
permanently hung engine. A quick way to recover is by moving the tasklet
kick to execlists_reset_finish() (from init_hw). We still emit the error
on hanging, so the error is not lost but we should be able to recover.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Michel Thierry <michel.thierry@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180604073441.6737-2-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Acked-by: Petr Tesarik <ptesarik@suse.com>
---
 drivers/gpu/drm/i915/intel_lrc.c |   13 +++++++------
 1 file changed, 7 insertions(+), 6 deletions(-)

--- a/drivers/gpu/drm/i915/intel_lrc.c
+++ b/drivers/gpu/drm/i915/intel_lrc.c
@@ -1820,7 +1820,6 @@ static bool unexpected_starting_state(st
 
 static int gen8_init_common_ring(struct intel_engine_cs *engine)
 {
-	struct intel_engine_execlists * const execlists = &engine->execlists;
 	int ret;
 
 	ret = intel_mocs_init_engine(engine);
@@ -1838,10 +1837,6 @@ static int gen8_init_common_ring(struct
 
 	enable_execlists(engine);
 
-	/* After a GPU reset, we may have requests to replay */
-	if (execlists->first)
-		tasklet_schedule(&execlists->tasklet);
-
 	return 0;
 }
 
@@ -2024,6 +2019,12 @@ static void execlists_reset(struct intel
 
 static void execlists_reset_finish(struct intel_engine_cs *engine)
 {
+	struct intel_engine_execlists * const execlists = &engine->execlists;
+
+	/* After a GPU reset, we may have requests to replay */
+	if (execlists->first)
+		tasklet_schedule(&execlists->tasklet);
+
 	/*
 	 * Flush the tasklet while we still have the forcewake to be sure
 	 * that it is not allowed to sleep before we restart and reload a
@@ -2033,7 +2034,7 @@ static void execlists_reset_finish(struc
 	 * serialising multiple attempts to reset so that we know that we
 	 * are the only one manipulating tasklet state.
 	 */
-	__tasklet_enable_sync_once(&engine->execlists.tasklet);
+	__tasklet_enable_sync_once(&execlists->tasklet);
 
 	GEM_TRACE("%s\n", engine->name);
 }