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From 6d011d5057ff88ee556c000ac6fe0be23bdfcd72 Mon Sep 17 00:00:00 2001
From: Mohan Kumar <mkumard@nvidia.com>
Date: Thu, 6 Feb 2020 15:40:53 +0530
Subject: [PATCH] ALSA: hda: Clear RIRB status before reading WP
Git-commit: 6d011d5057ff88ee556c000ac6fe0be23bdfcd72
Patch-mainline: v5.6-rc1
References: bsc#1111666

RIRB interrupt status getting cleared after the write pointer is read
causes a race condition, where last response(s) into RIRB may remain
unserviced by IRQ, eventually causing azx_rirb_get_response to fall
back to polling mode. Clearing the RIRB interrupt status ahead of
write pointer access ensures that this condition is avoided.

Signed-off-by: Mohan Kumar <mkumard@nvidia.com>
Signed-off-by: Viswanath L <viswanathl@nvidia.com>
Link: https://lore.kernel.org/r/1580983853-351-1-git-send-email-viswanathl@nvidia.com
Signed-off-by: Takashi Iwai <tiwai@suse.de>

---
 sound/pci/hda/hda_controller.c | 11 +++++++++--
 1 file changed, 9 insertions(+), 2 deletions(-)

diff --git a/sound/pci/hda/hda_controller.c b/sound/pci/hda/hda_controller.c
index 9757667cdd58..2609e391ce54 100644
--- a/sound/pci/hda/hda_controller.c
+++ b/sound/pci/hda/hda_controller.c
@@ -1110,16 +1110,23 @@ irqreturn_t azx_interrupt(int irq, void *dev_id)
 		if (snd_hdac_bus_handle_stream_irq(bus, status, stream_update))
 			active = true;
 
-		/* clear rirb int */
 		status = azx_readb(chip, RIRBSTS);
 		if (status & RIRB_INT_MASK) {
+			/*
+			 * Clearing the interrupt status here ensures that no
+			 * interrupt gets masked after the RIRB wp is read in
+			 * snd_hdac_bus_update_rirb. This avoids a possible
+			 * race condition where codec response in RIRB may
+			 * remain unserviced by IRQ, eventually falling back
+			 * to polling mode in azx_rirb_get_response.
+			 */
+			azx_writeb(chip, RIRBSTS, RIRB_INT_MASK);
 			active = true;
 			if (status & RIRB_INT_RESPONSE) {
 				if (chip->driver_caps & AZX_DCAPS_CTX_WORKAROUND)
 					udelay(80);
 				snd_hdac_bus_update_rirb(bus);
 			}
-			azx_writeb(chip, RIRBSTS, RIRB_INT_MASK);
 		}
 	} while (active && ++repeat < 10);
 
-- 
2.16.4