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From d1f5272c0f7d2e53c6f2480f46725442776f5f78 Mon Sep 17 00:00:00 2001
From: Adam Ford <aford173@gmail.com>
Date: Thu, 26 May 2022 13:21:28 -0500
Subject: [PATCH] ASoC: wm8962: Fix suspend while playing music
Git-commit: d1f5272c0f7d2e53c6f2480f46725442776f5f78
Patch-mainline: v5.19-rc2
References: git-fixes

If the audio CODEC is playing sound when the system is suspended,
it can be left in a state which throws the following error:

wm8962 3-001a: ASoC: error at soc_component_read_no_lock on wm8962.3-001a: -16

Once this error has occurred, the audio will not work again until rebooted.

Fix this by configuring SET_SYSTEM_SLEEP_PM_OPS.

Signed-off-by: Adam Ford <aford173@gmail.com>
Acked-by: Charles Keepax <ckeepax@opensource.cirrus.com>
Link: https://lore.kernel.org/r/20220526182129.538472-1-aford173@gmail.com
Signed-off-by: Mark Brown <broonie@kernel.org>
Acked-by: Takashi Iwai <tiwai@suse.de>

---
 sound/soc/codecs/wm8962.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/sound/soc/codecs/wm8962.c b/sound/soc/codecs/wm8962.c
index 34cd5a2a997c..5cca89364280 100644
--- a/sound/soc/codecs/wm8962.c
+++ b/sound/soc/codecs/wm8962.c
@@ -3868,6 +3868,7 @@ static int wm8962_runtime_suspend(struct device *dev)
 #endif
 
 static const struct dev_pm_ops wm8962_pm = {
+	SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, pm_runtime_force_resume)
 	SET_RUNTIME_PM_OPS(wm8962_runtime_suspend, wm8962_runtime_resume, NULL)
 };
 
-- 
2.35.3