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From 4492289c31364d28c2680b43b18883385a5d216c Mon Sep 17 00:00:00 2001
From: Hans de Goede <hdegoede@redhat.com>
Date: Sun, 7 Nov 2021 17:15:48 +0000
Subject: [PATCH] media: atomisp-ov2680: Fix ov2680_set_fmt() clobbering the exposure
Git-commit: 4492289c31364d28c2680b43b18883385a5d216c
Patch-mainline: v5.17-rc1
References: git-fixes

Now that we restore the default or last user set exposure setting on
power_up() there is no need for the registers written by ov2680_set_fmt()
to write to the exposure register.

Not doing so fixes the exposure always being reset to the value from
the res->regs array after a set_fmt().

Link: https://lore.kernel.org/linux-media/20211107171549.267583-11-hdegoede@redhat.com
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
Acked-by: Takashi Iwai <tiwai@suse.de>

---
 drivers/staging/media/atomisp/i2c/ov2680.h | 24 ----------------------
 1 file changed, 24 deletions(-)

diff --git a/drivers/staging/media/atomisp/i2c/ov2680.h b/drivers/staging/media/atomisp/i2c/ov2680.h
index ca20ce5aa285..d52b7fbe3c06 100644
--- a/drivers/staging/media/atomisp/i2c/ov2680.h
+++ b/drivers/staging/media/atomisp/i2c/ov2680.h
@@ -288,8 +288,6 @@ static struct ov2680_reg const ov2680_global_setting[] = {
  */
 static struct ov2680_reg const ov2680_QCIF_30fps[] = {
 	{0x3086, 0x01},
-	{0x3501, 0x24},
-	{0x3502, 0x40},
 	{0x370a, 0x23},
 	{0x3801, 0xa0},
 	{0x3802, 0x00},
@@ -333,8 +331,6 @@ static struct ov2680_reg const ov2680_QCIF_30fps[] = {
  */
 static struct ov2680_reg const ov2680_CIF_30fps[] = {
 	{0x3086, 0x01},
-	{0x3501, 0x24},
-	{0x3502, 0x40},
 	{0x370a, 0x23},
 	{0x3801, 0xa0},
 	{0x3802, 0x00},
@@ -376,8 +372,6 @@ static struct ov2680_reg const ov2680_CIF_30fps[] = {
  */
 static struct ov2680_reg const ov2680_QVGA_30fps[] = {
 	{0x3086, 0x01},
-	{0x3501, 0x24},
-	{0x3502, 0x40},
 	{0x370a, 0x23},
 	{0x3801, 0xa0},
 	{0x3802, 0x00},
@@ -419,8 +413,6 @@ static struct ov2680_reg const ov2680_QVGA_30fps[] = {
  */
 static struct ov2680_reg const ov2680_656x496_30fps[] = {
 	{0x3086, 0x01},
-	{0x3501, 0x24},
-	{0x3502, 0x40},
 	{0x370a, 0x23},
 	{0x3801, 0xa0},
 	{0x3802, 0x00},
@@ -462,8 +454,6 @@ static struct ov2680_reg const ov2680_656x496_30fps[] = {
  */
 static struct ov2680_reg const ov2680_720x592_30fps[] = {
 	{0x3086, 0x01},
-	{0x3501, 0x26},
-	{0x3502, 0x40},
 	{0x370a, 0x23},
 	{0x3801, 0x00}, // X_ADDR_START;
 	{0x3802, 0x00},
@@ -507,8 +497,6 @@ static struct ov2680_reg const ov2680_720x592_30fps[] = {
  */
 static struct ov2680_reg const ov2680_800x600_30fps[] = {
 	{0x3086, 0x01},
-	{0x3501, 0x26},
-	{0x3502, 0x40},
 	{0x370a, 0x23},
 	{0x3801, 0x00},
 	{0x3802, 0x00},
@@ -550,8 +538,6 @@ static struct ov2680_reg const ov2680_800x600_30fps[] = {
  */
 static struct ov2680_reg const ov2680_720p_30fps[] = {
 	{0x3086, 0x00},
-	{0x3501, 0x48},
-	{0x3502, 0xe0},
 	{0x370a, 0x21},
 	{0x3801, 0xa0},
 	{0x3802, 0x00},
@@ -593,8 +579,6 @@ static struct ov2680_reg const ov2680_720p_30fps[] = {
  */
 static struct ov2680_reg const ov2680_1296x976_30fps[] = {
 	{0x3086, 0x00},
-	{0x3501, 0x48},
-	{0x3502, 0xe0},
 	{0x370a, 0x21},
 	{0x3801, 0xa0},
 	{0x3802, 0x00},
@@ -636,8 +620,6 @@ static struct ov2680_reg const ov2680_1296x976_30fps[] = {
  */
 static struct ov2680_reg const ov2680_1456x1096_30fps[] = {
 	{0x3086, 0x00},
-	{0x3501, 0x48},
-	{0x3502, 0xe0},
 	{0x370a, 0x21},
 	{0x3801, 0x90},
 	{0x3802, 0x00},
@@ -681,8 +663,6 @@ static struct ov2680_reg const ov2680_1456x1096_30fps[] = {
 
 static struct ov2680_reg const ov2680_1616x916_30fps[] = {
 	{0x3086, 0x00},
-	{0x3501, 0x48},
-	{0x3502, 0xe0},
 	{0x370a, 0x21},
 	{0x3801, 0x00},
 	{0x3802, 0x00},
@@ -725,8 +705,6 @@ static struct ov2680_reg const ov2680_1616x916_30fps[] = {
 #if 0
 static struct ov2680_reg const ov2680_1616x1082_30fps[] = {
 	{0x3086, 0x00},
-	{0x3501, 0x48},
-	{0x3502, 0xe0},
 	{0x370a, 0x21},
 	{0x3801, 0x00},
 	{0x3802, 0x00},
@@ -768,8 +746,6 @@ static struct ov2680_reg const ov2680_1616x1082_30fps[] = {
  */
 static struct ov2680_reg const ov2680_1616x1216_30fps[] = {
 	{0x3086, 0x00},
-	{0x3501, 0x48},
-	{0x3502, 0xe0},
 	{0x370a, 0x21},
 	{0x3801, 0x00},
 	{0x3802, 0x00},
-- 
2.31.1